
Designing Long Distance
Jay Cormier, one half of the Bamboozle Brothers designer team shares with us about designing games long distance.
Jay Cormier, one half of the Bamboozle Brothers designer team shares with us about designing games long distance.
Jason Kingsley (of Ophir fame), shares with us, 4 things he wishes someone told him about game design when he was starting out.
David Harding talks about designing solo games.
In this edition of Meeple Speak, Nicole Kline, tells us about the the evolution of the game RESISTOR_.
Meeple Speak article by Nat Levan (designer of New Bedford) on understanding the flow of decisions in games.
In this edition of of Meeple Speak, Eric Handler talks about “Colorblindness” when it comes to board games.
In this edition of Meeple Speak, we welcome guest writer Keith Matejka designer of Bullfrogs, where he reflects back on the project and shares with us the lessons he learned from Bullfrogs.
In this (our first) edition of Meeple Speak, designer Michael Eskue writes about why he is not quitting his day job anytime soon.
In this edition of Designing Meeples we speak with designer, Daniel Solis. We speak on keeping things simple in your design, card layout and using print on demand services to self-publish.